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	<title>Comments on: Test Level</title>
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	<link>http://blog.chomperstomp.com/test-level/</link>
	<description>jQuery/JavaScript/CSS 3/HTML 5, Java/PHP/Python/ActionScript, Git, Chrome/Firefox Extensions, Wordpress/Game/iPhone App Development and other random techie tidbits I&#039;ve collected</description>
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		<title>By: Christopher</title>
		<link>http://blog.chomperstomp.com/test-level/comment-page-1/#comment-26</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Fri, 28 Sep 2007 15:30:12 +0000</pubDate>
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		<description>I am glad you enjoyed it. I&#039;ve been getting pretty positive feedback on it, and one of the main reasons I haven&#039;t just dropped it is honestly just because I see people interested in it. I think once I fix the bugs to the physics engine and start adding monsters, doors, and more levels, I will get even more excited about it.

The plan is actually not to have &quot;levels&quot; but for it all to be one huge world like metroid, with doors (like metroid) that take you from &quot;level&quot; to &quot;level&quot; without actually calling them levels. I think that&#039;s the only way I&#039;ll be able to do it without killing the response time on the game, is load each stage layout dynamically by having you pass through doors (like metroid). The whole thing is really turning into a metroid clone... and I&#039;ve begun thinking about having you be able to stand up and just having the character be like Samus Aran&#039;s daughter or something. I&#039;m not really sure yet.

We&#039;ll see after I add the monsters and powerups...</description>
		<content:encoded><![CDATA[<p>I am glad you enjoyed it. I&#8217;ve been getting pretty positive feedback on it, and one of the main reasons I haven&#8217;t just dropped it is honestly just because I see people interested in it. I think once I fix the bugs to the physics engine and start adding monsters, doors, and more levels, I will get even more excited about it.</p>
<p>The plan is actually not to have &#8220;levels&#8221; but for it all to be one huge world like metroid, with doors (like metroid) that take you from &#8220;level&#8221; to &#8220;level&#8221; without actually calling them levels. I think that&#8217;s the only way I&#8217;ll be able to do it without killing the response time on the game, is load each stage layout dynamically by having you pass through doors (like metroid). The whole thing is really turning into a metroid clone&#8230; and I&#8217;ve begun thinking about having you be able to stand up and just having the character be like Samus Aran&#8217;s daughter or something. I&#8217;m not really sure yet.</p>
<p>We&#8217;ll see after I add the monsters and powerups&#8230;</p>
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		<title>By: Arthur</title>
		<link>http://blog.chomperstomp.com/test-level/comment-page-1/#comment-25</link>
		<dc:creator>Arthur</dc:creator>
		<pubDate>Fri, 28 Sep 2007 12:38:22 +0000</pubDate>
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		<description>Man, that is so awesome!  Well, I hope you can find the time to keep working on it and I&#039;m looking forward to the tutorial.</description>
		<content:encoded><![CDATA[<p>Man, that is so awesome!  Well, I hope you can find the time to keep working on it and I&#8217;m looking forward to the tutorial.</p>
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